vrayedgetex

is there a way to make vrayedge Tex and turbo smooth work together?

when i apply turbosmooth and apply isoline display to a mesh and use vray edge texture the lines are all broken up.

right now I have indirect illuminatin off.

I don’t think so…
The edge texture only paints inside the edge’s triangle.
The breaks you see are causes by adjacent tringles.
Exagerate the texture edge width and you’ll see this clearly.
Try VrayToon…it’s an atmospheric effect