VrayElements - Raw Lighting

Howdy,

We are currently trying to render out to seperate render elements and have run into to a problem with the raw lighting output. The scene we are rendering has a couple of directional lights that are affecting specular only. However in the Raw Lighting Pass they are included for diffuse lighting.

I have tried using vray lights instead, turning of the diffuse gave similar results render wise, but is affecting the Raw Light Pass in the same way. Is there a work around for this, or am I doing something wrong?

Drew

can confirm that one, we had the same problem… we solved it to get back the raw lighting data by dividing vraylighting (that is correct btw) by vray diffuse as a workaround.

maybe this helps till it’s fixed.

best regards,
michael

thanks michael, that worked a treat.

Vlado, is there any chance of getting this issue addressed as a bug, if it isn’t already?

It should be corrected now for newer builds.

Best regards,
Vlado

Vlado,

Are you refering to the 1.5 RC3, because thats what we are on. Is RC4 fully fuctional the download says its a public demo.

It’s not in any RC as of yet as I fixed it shortly before posting :slight_smile:

Best regards,
Vlado

Vlado,

Do you have any idea when the new build might become available?

Coming “really soon” is all I know for now.

Best regards,
Vlado