VrayHDRI rotation not working in RT (not sure if its just RT)

I have a Vray dome light and a HDRI in the texture slot.

Normally in vray RT i would just adjust the horizontal rotation and see the results on screen but nothing I input changes the light…only the background, not the actual light cast from the HDRI.

Works fine for me on a simple test, both in the CPU and GPU modes. If you have a scene where it does not, please send it to me at vlado@chaosgroup.com

Best regards,
Vlado

Sorry Vlado. It is working. I just couldnt see it because of the current RT problem I have. Apologies !

nevermind…