not seen anything else for doing this kind of stuff with vray, but it seems to have died.. in fact dimo’s blog hasnt been updated since 2008..? a new version would be very useful for my current work…
It was programmed for his company mackevision which means he couldn’t release the source code or work on updates unfortunately ![]()
You can kind of do similar things using the free bercon metaball object and picking a source mesh to emit from and then using the texture parameters to layer in noises, but I’m not sure if it works as well or quickly as vray iso used to.
Here’s a quote from another thread asking for it:
Regards,
Thorsten
i’d pay for it!
Me too! In fact my company offered to sponsor the dev costs… Its a shame but I completely understand. Im sure Vlado has bigger fish to fry but its really useful tech and Id love to see it resurface just how it was working.
-Michael
me too, in fact, i’ve got a meeting tomorrow and there will be corals involved ![]()
i recon chaosgroup should buy it or produce something similar.. it would be a VERY impressive addition to vray’s capabilities.. such a shame if it just dissapears.