Vraylight behind object with a toonshader outline?

Heelo,
someone posted it already before but there wasn`t a solution to this.
The thing is simple to reproduce (at least here on my machine ;-)),
a vray light behind an object with a toonshader is killing the toon outline. So the outline is missing exactly where the area light is.
I didn`t found a workaround yet, even when the light is disabled or hidden this happens.
Anyone a simple trick or solution for that?
I need to render an ObjectVR/Animation so not really a chance to “repair” or fix all the renders one by one in photoshop ;-(

Greetings Olika

I’m struggling with this problem too at the moment. Any ideas?

Hi,

Is it possible to post an example scene file for this.
I made a simple test and didn’t find any issues.

Hey thanks for the reply!
It seems that the problem occurs when you make the light invisible. See picture. I`d guess the same then will happen to your scene tashko.

Hi,

Thank you, it is reproduced and added to our bug tracking system.

Thanks Tashko!