When I place the lights inside the bulb, I have splotches.
- All scene is standard materials.
_ Vraylights (sphere)
Affect Diffuse
Affect Specular
(Dont) Affect Reflections
Invisible
Units : Luminous Power lm
- Subpixel Mapping (Tried on and off and no help)
- Clamp Output Enabled
- Reflective GI is OFF
- Checked geometry with AO. And all seems fine.
- For the bulb model: removed/kept inside polygons and nothing changed.
There are some other lights in the scene (VrayIES and other VraySphere lights) and they all render perfectly except the lights on chandelier.
Here I enclose a cropped render
- when lights are inside bulb
- when lights are outside bulb
- when chandelier is turned off
Hope to find a solution.
Best Wishes for Everyone and Nice Weekend.
Yes, the splotches you get for the same reason that you get them if you use small objects with self-illuminated materials. Since the light is hidden inside the bulb, V-Ray has to find it by trial and error which generates a lot of noise.
One way to work around this would be to make the bulbs not cast shadows and invisible to GI.