VRayLightMtl only work in GI?

does the VRayLightMtl only work in GI? not without GI?

Ah believe so buddy:)

that’s a shame. any reason we can’t have one that works without GI?

Making it to work without GI would require an actual light in the scene that is based on the mesh that has the material applied to it. This is planned for a post-1.5 update.

Best regards,
Vlado

ok, thanks vlado.

that would be awesome to have.

thanks Vlado. I’m looking forward to that.

V Miller