VRayLightMtl - show as "Shaded Material in Viewport" (when using a bitmap e.g. as a computer screen)

Often times I’m using a VRayLightMtl and assigning a bitmap for use as a computer or tv screen.

Be nice if I could see the bitmap as shaded in my 3DS Max viewport.

Is this possible ? Please can we have this :slight_smile:

This works already.
You just need to make the “colour” black

Thanks Chris - that’s great :slight_smile: