I’m exporting Vray materials in 3dsmax 2020 to separate vrmat files to be used in Vray for Revit. Problem is that Vray for Revit gives me an error when trying to import them telling me to look at the log file. Here is what the log file is showing. Even a very simple test vraymat file will not import. Any ideas? Thanks!
[03/09/2020 20:33:15][ 1] VRMatLoader.LoadVRMatFile(E:\Autodesk\Vray Assets\Landscaping\Evermotion Archmodels Vol. 176\MAX_Vray\001\Am176_001_000\Am176_001_000\Am176_001_000.vrmat)
[03/09/2020 20:33:15][ 1] VRMatLoader.Migrated E:\Autodesk\Vray Assets\Landscaping\Evermotion Archmodels Vol. 176\MAX_Vray\001\Am176_001_000\Am176_001_000\Am176_001_000.vrmat
[03/09/2020 20:33:15][ 1] VRMatLoader.Changing ‘Am176_001_bark_diffuse3.jpg’ to ‘E:\Autodesk\Vray Assets\Landscaping\Evermotion Archmodels Vol. 176\MAX_Vray\001\Am176_001_000\Am176_001_000\Am176_001_bark_diffuse3.jpg’
[03/09/2020 20:33:15][ 1] VRMatLoader.Changing ‘Am176_001_bark_nump3.jpg’ to ‘E:\Autodesk\Vray Assets\Landscaping\Evermotion Archmodels Vol. 176\MAX_Vray\001\Am176_001_000\Am176_001_000\Am176_001_bark_nump3.jpg’
[03/09/2020 20:33:15][ 1] Error Loading V-Ray material E:\Autodesk\Vray Assets\Landscaping\Evermotion Archmodels Vol. 176\MAX_Vray\001\Am176_001_000\Am176_001_000\Am176_001_000.vrmat: System.ArgumentException: Key already exists in map
