For sure, here is attached, the thing is curious because with another really similar scene i almost dont have differences in render times with 8 or 32 subdivs on the VrayMeshLIghts.
Try rendering with 8 subdivs and 32 subdivs (they are 2 separated mesh lights, but attached the problem was there too).
Thanks,
file is max 2012
debug_alto.zip (1.54 MB)