Is there a chance we can get viewport display of textures when using vraymultisubtex ‘random by element’ ?
Hi, thanks for posting. Could you share a bit more details about your use case for such a feature? Why not use viewport IPR instead?
erm a case for a feature to be able to see textures in the viewport ? ![]()
For quickly checking that the texture is looking correct or correctly aligned without rendering was my goal today.
It’s also nice for playblasts when you need to show those to clients ahead of time.
I would also find this feature useful, especially when using multiple textures.
Hi, we logged the VRayMultiSubTex preview in viewport as a feature request in our internal system (VMAX-13959).
thanks, much appreciated.