Vraynormal map - differences with DR

Hi,

I have a pretty self evident problem here. I think it’s something that’s plagued me for a while but is especially noticeable in this render. The DR bucket is not matching my host machine at all and I think the problem is with the Vraynormalmap. The slave machine is rendering the map a lot more strongly. Any suggestions? Both machines running Vray 3.60.03 on Max 2014. Missing maps are not a problem.

Nothing? BTW, this issue only occurs with Vraynormalmap. If I use a standard normalbump they render identically across DR. I also tried loading the map in the vray hdri loader to make sure the color space was the same and it had no effect. Here is another example on a leaf material with vraynormal in the bump map.

Hello,

Make sure the Windows regional settings for “Decimal symbol” and “Digit grouping symbol” have the same configuration for all machines.
You can find the options under Control Panel > Region > Formats > Additional settings.
http://ftp.chaosgroup.com/support/screenshots/chrome\_2020-02-05\_11-39-03.jpg

If you are still experiencing issues, could you please send us an example scene to support@chaosgroup.com for investigation. Please mention this thread as well.