Hi,
Is it possible to add a checkbox to the VRayPlane along with size spinners so I can treat the VRayPlane as a regular plane in the viewport but still have infitity in the rendering?
Hi,
Is it possible to add a checkbox to the VRayPlane along with size spinners so I can treat the VRayPlane as a regular plane in the viewport but still have infitity in the rendering?
That’s what a regular max plane can do. Just use a big render multiplier.
iirc the VRayPlane does it more efficient and is truly infinite. Didn’t test this though, read it some time ago.