I’m using 3ds Max 2026 with V-Ray 7 Hotfix 2 (7.00.08 build 00000), when using the VRaySun and the VRaySky, there is no longer an option to specify the Sun node;
This was previously present in earlier versions of 3ds Max. You guys forget to add that or am I supposed to link the sky to the sun in another way?
That doesn’t seem like something on purpose. I’ll log it immediately. You can workaround it with a script. Select the Sun you wish to connect to and run this:
newSky = vraysky()
newSky.sun_node=$
(sme.getview (sme.activeview)).createNode newSky [0,0]
It will create a new VRaySky that’s connected to the selected VRaySun and place it in the Slate Material Editor.
EDIT: It seems to affect 3ds Max 2026 only. Logged as (internal tracker ID:VMAX-14916).
Hey! That’s an easy fix for the time being. Thank you for this!
Also, just updated my V-ray for 3ds Max 2026 to V-Ray 7, update 1 (7.10.00 build 00000) and the problem still remains.