VRayTriplanarTex doesn't work with Motion Blur...

Not sure if this has been reported or not, but VrayTriplanar Texture doesn’t respect motion blur.
I wonder if this is a bug, or just a neglected feature?

On the other hand, Max’s native triplanar texture (blendedbox map) works fine.
Using Vray 3.6.03, Max 2017…

Thanks,
Greg

It seems to work fine on a simple scene. Can you attach an example file?

Thanks a lot for the scene! Will take a look.

Best regards,
Vlado

Hehe, i wonder if the “free Vray t-shirt” policy for finding bugs, is still active.
Lol, unless i’m mistaken this with some other app! :slight_smile:

Is this a thing? I need to collect then :slight_smile:

We don’t have this, but it’s definitely interesting to think about it :slight_smile:

Best regards,
Vlado

Still no official fix for this in Vray Next. Will it ever be fixed?

EDIT: Found in another thread that turning off “ShadeContext in camera space” in System fixes this.