VRayTriplanarTex

Hi,
does anyone know how to control map size and position of TriplanarTex? Here is my test with texture helper. I found that the size of the TriplanarTex map should be half of real texture size.

Smaller size value makes the texture larger.. Besides, you can use vray uv tools in right click menu..

The Size parameter is a multiplier (how many times the X/Y/Z textures are repeated within the tri-planar tex). You can set it to 1 and use the SketchUp material editor’s width/height parameters to achieve a precise texture size. In addition to this, you can right-click on an object and use the V-Ray UV Tools.

Kind regards,
Peter

It seems it does not work.

PS. “repeat/tile” is probably better the name for this parameter


TEST.zip (196 KB)