VrayVolumeGrid - V-Ray Next - Full Light Select

I’ve been trying to assemble “Full” light selects from a render of Volume Data using “Volumetric Geometry” mode. It kinda works, well it’s doing something, however additive result does not match the beauty. It looks like some of the scattering/indirect result is not making it’s way into the Light Select elements.

Should this work? The benefits of this feature for volumes would be huge.


Just tried in the latest build of V-Ray Next Update 1 for Maya. Results are still the same.

Anyone?

Hey,

Indeed, this is something we’re aware of. It’s a bug and I hope we can have a fix soon.
I will update the thread when we have something on this.

Thanks,

Thanks so much for the update, I look forward to the update and this working as expected.

I’m actually looking into this right now.

Best regards,
Vlado

Hey Vlado,

Great to hear your looking into this! How’s it progressing? Do you have a rough ETA on when it might make it’s way into a nightly build?