Sorry, just to follow up. Was this an unsupported feature or a bug? Just wondering as if I have to build a few more assets from 3ds max - wondering if should still stick with translating them across manually or using the vrscene option.
Maybe related but I noticed instancing IES lights around via MASH didn’t work either.
Not sure if it’s supposed to anyway as VP2 doesn’t support instanced lights. However it’s super useful if it was to be supported.
Manually instancing IES lights around the scene (while parented to a locator so you can see it in the VP2) renders ok.
Hi,
instancing V-Ray scene files is possible in our latest official version (4.12.01). You can find more information on our documentation page.
You need to set the “Load mode” in the VRayScene node to either All or Geometry depending on what your goal is.
Currently, none of the lights can be instanced since they’re only locators and when doing so you’re actually instancing a bunch of locators and not the lights them self. We’re aware of that issue.