Walthrough Animation Quality 3.0 vs 3.1

Love the 3.1, great fast renders, still image quality is great as ever, however I have noticed in the walkthrough animations of the same model that 3.1 produces alot of fireflies / sparkles on materials and at junctions whereas 3.O has none. I have turned off all reflections on the affected materials but still the same result. Anyone any idea what could be causing this? Some images attached for reference.






@ronan_donaghy , thanks a lot for your report - in the first instance, could you try disabling “NVIDIA DLSS” in the Rendering tab of the General Settings? If not, try to disable “NVIDIA Denoiser” as well just for troubleshooting purposes - thanks a lot in advance!

Ooooh, fireflies.

Thanks Demian,

Disabling NVIDA DLSS done the trick, videos are very crisp with no fireflies. :thumbup:

Happy to hear that - be assured that DLSS is still constantly receiving new updates that help with artefacts and we will also improve its compatibility with Enscape as well of course. Stay tuned for future updates and let me know in case you experience any other unwanted behaviours.