I have been rendering a scene for the past 2 days, without any issues. I haven’t added, deleted, or changed any materials, but i am getting many warnings about over bright materials. I did change my render settings; would this cause the warning? Should the warning be ignored?
I can’t imagine how many threads there are on this…you yourself even have a thread specifically relating to it…
I swear, I searched.
hehe.Well I guess the manual way of assigning a mid-grey override mtl to the scene then adding half the scene objects to the exclude list, test, add or remove objects to the the list, test etc would be a systematically easy way to single out the object/material that’s causing the problem.
Yes makes sense, but when you’ve been staring at the same scene for a few days and having an issue, sometimes its nice to just have somebody to listen or throw some ideas around.
Sometimes there’s nothing wrong with the scene and its perfect, but because you’ve been looking at it for so long, you’re over critical towards your own work…