I’ve play a little bit with some blood and wet map .
Watch out keep your eyes away if you are afraid by blood or something like that.
I’ve done the soft body with Houdini, it’s so easy, i would love to being able to make soft body with phoenix.
I’ve try to fill a mesh a set viscosity to maximum but it’s not enougth . Any idea ?
Oh, nice! With strong viscosity you could get near a rigid body, but it won’t bounce like a soft body would - however, if you set the viscosity to 1 and it’s not enough, you can strengthen by increasing the Scene Scale
Thanks for the tip Svetlin.
In Houdini you just need to select your mesh and click on Grain simulator to make the mesh a soft body by particules sim.
Do you think that’s something phoenix FD can do in a near futur ?