not matter what tutorial or material i import… EVERYtime i try and have some turbulant water ‘like for a pool’ … i only get flat glass types of water.
i’ve changed the displacement from 1-6 in the options tab… are there other settings that i need to make to show “noise” in the water.??? I’m totally lost and flagergasted.
Re: water doesnt show ripples - displacement issues
Which units is set in you scene? the value of the displacement depends on that, i.e. if you use cm then value of 1 in displacement multiplier will be 1cm.
Re: water doesnt show ripples - displacement issues
if you don’t have a diffuse texture on the material, UVs won’t be properly generated for the surface (this is something silly SketchUp does). Try following what I posted here: http://forum.asgvis.com/index.php?topic=8790.0
Re: water doesnt show ripples - displacement issues
So I just opened up a drawing in the architecture template (inches and feet) and used settings from about 4 different tutorials and STILL no ripples… no displacement… ???
and i have even imported TONS of Vray water mats and they also will not show any texture for the water.
Re: water doesnt show ripples - displacement issues
if you want the surface of the water to have any sort of ripple or wave to it though, you’ll want to follow what I said in that other post. SketchUp’s UV system is just silly.