I am having an issue with importing AutoCAD objects into 3DS Max. All imported objects seem to come in linked by instances, when I use the unlink tool it exploded all objects to random places.
It’s due to instanced transform controllers on imported objects that are blocks within AutoCAD; to fix it (thanks to SnipeyX for the script and PixelMonkey for telling me to use the full maxscript Editor)
1. select the offending objects
2. open the MaxScript editor and copy-paste and run the following:
(
for o in selection do o.transform.controller = PRS()
for o in selection do o.parent = undefined
)
Again, won’t work in the listener, use the MaxScript Editor. Thanks to SnipeyX at CGsociety for the script