weird shadows

Hi all,

I am doing some test renders of a interior space. I cant for the life of me understand why the enclosed marked up areas look like they do not touch and or go through the ceiling and wall. The 2 columns in the front go straight through the ceiling and the beam to the right goes straight through
the wall. But based on the shadowing in the scene it looks like it falls short of hitting the other objects.

As all ways, thank you.

Your gi quality settings are too low.
Those are typical gi blotches/lightbleeds

It’s the same thing thats causing the blotches on the right hand ceiling.
Post your GI settings if you want people to tell you clean ones.

Thanks Neilg! I should have known that since my renders were only taking 30 sec

AM

Thanks! Wasn’t paying attention to the obvious