Hi everyone,
I would like to know what sorts of lights, materials, and objects that don’t work with VRay global photon mapping?
Thanks in advance.
Your’s
Hi everyone,
I would like to know what sorts of lights, materials, and objects that don’t work with VRay global photon mapping?
Thanks in advance.
Your’s
I think you can use any lights, vray, standard, and photometric. (photometric are slower though).
The materials have to be vray materials.
I think all objects work.
the photon map needs actual lights in order to work; it cannot be used to produce indirect illumination caused by environment lights (skylight) or from standard omni lights without inverse-square falloff.
[ → manual]
Thanks. ![]()