The brighter buckets are the workstation one, the other (darker) are the nodes. No HDRI use at any level for the light, so where does it come from ?
The mesh is a powerNurb, maybe that is one of the issue, but not sure, i have to check and post the result.
I check the files, and all the textures, they are all visible through the network.
Now when i only unhide on object with a standard grey mat, i still have the missing files message in the console.
Is there a way to cast the name of the missing files ?
ok, that is fixed, the light maps was missing, sorry for the minor problem i asked for !
But by the way, the check missing files is really useful, i learned something