During Interactive GPU rendering having SettingRTEngine’s gpu_samples_per_pixel parameter set to 1 ensures smoother updates.
When using the GPU engine with Bucket sampler, however, the gpu_samples_per_pixel value is not read. Instead, SettingsImageSampler’s dmc_minSubdivs and dmc_maxSubdivs parameters are taken into account. Therefore, the warning can be safely ignored.
Nevertheless, we will adjust the value to ensure the warning no longer appears in the progress log.
Regarding the string of warnings " Can’t modify renderer while asynchronously preparing to start rendering.", they occur when switching from Interactive to Production mode. This can be safely ignored as well.