A friend of mine just finished testing this “thing”. He sent me some information from help file…
He said it’s pretty stable, fast and the first commercial ready 3rd party Maya render engine, from the “magnificent 3” (chaos/cebas/splutterfish). Also he sent me obj file, made from one of the scenes cebas included in package
Want to test it . . . just in case VRay is better ![]()
cebas tried to make finalRender Stage-2 as integrated into Maya as possible. However, due to the nature of Maya there are several things that can not be easily accessed or implemented in Maya. Find below a short summary of the key things you might want to watch out for.
With finalRender Stage-2, only one camera can be rendered at the same time.
Nurbs Surface translation does not support Fix Texture Wrap.
Displacement Map attributes are not used. New displacement controls are available in the finalRender frame.
AreaLight is rendered in a completely different way. finalRender uses a true area light and the intensity is not dependent on the light scale as it is in Maya.
VolumeLight is not supported.
Show Batch Render doesn’t show the current rendering frame.
Hardware particles are rendered but they have a different size and look. More attributes have been added to tune them.
Find below a list of procedural textures that render slightly different:
cloud
leather
granit
rock
marble
oceanShader
Find below a Matrix of things that do not get translated by finalRender Stage-2:
Maya Feature:
finalRender Stage-2 TranslatorVolumetric primitives
not supportedOpticalFX and Glow
not supported (use fR Post instead)Image planes
not supported"Software Render” particles
not supportedLights Disk Based DMaps
optiFX and Decay Regions
not supportedPaint F/X
Only works when it is converted to renderable geometry.IPR
not supportedRendering Diagnostics
not supportedFluidEffects
not supportedHair
not supported (only geometry)Fur
not supportedVolume Light
supported through finalRender lightsParticle Rendering
cloud, tube not supported blobby supportedVolume Primitives
not supportedpostScale
not supportedfilmOffset
not supportedfilmRollOrder
not supportedfilmRollValue
not supportedfilmRollPivot
not supportedfilmTranslate
not supportedpreScale
not supportedfilmFitOffset
not supportedImage Planes
not supportedOpticalFX and Glow
not supportedIPR
not supportedRendering Diagnostics
not supportedFile Name output formats
not all options supportedMaya Shaders:
FluidShape
not supportedParticleCloud
not supportedVolumeFog
not supportedFluid2D
not supportedPSD File
not supportedFluid3DTex
not supportedArray Mapper
not supportedExpression Node
used as shader driven key node with weighted tangents is not supported (standard tangents are fully supported)