Does anyone have a list that I can use to determine which BRDF I should use for which material? That would be nice.
Well, I can tell you that Phong is ok for metals. There is also a VRayMtl tutorial coming up and these things is discussed inside.
Thanks Tischo ![]()
Keep in mind that Phong doesn’t work well with anisotropic reflections though.
Use Blinn or Ward in these cases. Also Ward seems to work somewhat better for metals.
Best regards,
Vlado
i would use Phong for plastics and glass and Ward for metals as Vlado mentioned.
I’ve always thought it was something like
Blinn= Matte
Phong = Glossy
Ward = Metal
--Jon
yeah thats my thinking aswell Jon.