where are the G buffers?

I must be going mad - I’m on version 1.48.03 and I can’t find the G Buffer rollouts. They used to run alongside Color mapping, bu they aren’t there any more. How do I save an rpf file with pixel velocity nowadays?

didnt vlado want to change it to the standart max passes rollout ?

i cant say for sure but speculate that new vray will have full support of max render elements, see if you got that option in tabs under render scene.

It appears that you don’t need to specify within vray which buffers you want - whichever you select in the rpf properties will be saved with the file. Nice one - one less thing to remember!

Swweeeeeeeetttttt! :smile:

That means you can save a Combustion workspace out of Vray via the Max render rollout, right?

This is a major enhancement in my eyes!

Mighty cool!
One more reason why people complain so little here :wink:

Lele