Hi all
I’m trying to make a nice terracota roof and i want to know which is the best way to do it (modeling and texturing it).
to solve this problem in the fastest way i use the VrayDisplace ![]()
this is a realy cool way to have a nice terracotta texture.
first take the texture..
second do a displace map with photoshop.
here u can find the texture which i’m using.
http://www.max3d.it/maxftp/tegole.rar
the resoult will look like this
looks nice ill give it a try too thanks