Which is the best way to model a roof

Hi all
I’m trying to make a nice terracota roof and i want to know which is the best way to do it (modeling and texturing it).

to solve this problem in the fastest way i use the VrayDisplace :slight_smile:

this is a realy cool way to have a nice terracotta texture.

first take the texture..
second do a displace map with photoshop.

here u can find the texture which i’m using.

http://www.max3d.it/maxftp/tegole.rar

the resoult will look like this

looks nice ill give it a try too thanks