In the following attached render, one can see white dots have appeared. This is the raw render with no corrections to it. I thought it was because of because colour clamping wasn’t on but it deffiently is.
I used a vray physical camera and sun sky system with vray atmosphere for clouds.
i vote for adding flares to the vray renders then :)))
this issue is annoying as using subpixel mapping changes the GI slightly and i like my renders done without it…