Why does Multi Matte become darker when used as a color palette mask, which leads to the inability to tone reflected and refracted objects

Is this a bug?



1.c4d (352 KB)

Hello @123456_1

Thank you for contacting us and sending a scene. We will investigate and reach out to you once new information is available.

Hello @123456_1

I have tested the feature with latest Stable build and it seems to work. Please, install it and let me know how it goes: Chaos

Please, refer to the video-recording: http://ftp.chaosgroup.com/support/scenes/Cinema\_4D\_2023-08-02\_08-07-22.mp4

Your video added both objects as selection areas, so changing the color will definitely affect both of them. You can take a look at the project I uploaded. When I checked the Multi Matte channel, the selection area was bright, but when I displayed the color palette mask, the selection area became dark. Therefore, it is impossible to modify the refraction and reflection parts. Normally, these two masks should look the same, not one should be bright and the other dark


Hello @123456_1

Thank you very much for your time and efforts to provide the necessary information to replicate the issue on our side. It is classified as a bug (VC4D-1955) and escalated to the Development team for further inspection and resolution.

I will contact you once the issue has been resolved and ready for you to test.