i watched a tutorial about making melt effect in Phoenix FD. i made the same scene as he did and followed almost the same steps.but i can’t make the same result. in my scene,the object just melt as a whole thing,not gradually..i wonder how he made it? no animation on the noise map .
Make sure that you have different values for the Viscosity. In the video the Output map in the Mapper sets the viscosity to 0 (this will make everything in the grid melt) but in the Liquid Source the viscosity is set to 1. The noise mask in the Mapper sets the white parts to be affected by the Mapper and the black ones will be not. If you go over the tutorial again you should get the same result.