So to do this, using a workflow where Dont affect colours is unticked is the only way, right?
Yes, this is correct. When “Don’t affect colors” option is used the Bright /Dark multiplier and Gamma values are only taken into account for the sampling calculation not for the final rendering.
A) Vray Color Mapping - Linear Multiply, Gamma 1, Dont affect colors un-ticked, SRGB on in VFB, exr files saved through VFB.
So from what I’ve read, this burns in the color mapping to the images.
Yes, with this approach you can control the Bright and Dark multipliers and they will be burned into the exr.
The sRGB option will only preview the output with sRGB curve applied.
The alternative to stop color being burned in is to use these settings -
B) Vray Color Mapping - Linear Multiply, Gamma 2.2, Dont affect colors ticked, SRGB on in VFB, exr files saved through VFB.
Yes, that is correct.
Both images render the same as in terms of colour and passes, so I’m slightly confused as to the differences with color mapping.
instinct explain very well why you get different outputs with those two approaches. Generally with the second one V-Ray samples much brighter scene (because of the 2.2 gamma) compare to the first approach. Therefore both images get different noise level and rendering times. But they both get the same output because of the " Don’t affect colors" option.