I am confused. I am getting a very strange light leak under the eaves of this roof. As you can see, the roof continues well past the wall, there is no hole. I have tried moving the top of the wall above, inside, and below the roof, but nothing seems to change this error. Please advise:
try:
1) set vray shadow to 0.01
2) reexport your scene into a clean one
3) make sure your object/shader is double sided.
4) check your min leaf size (make sure its 0.0) check your face/level coef(maybe less then 2.0)
I had something similar to that happen to me once and what was causing it fo r me was that I had the secondary rays bias higher than zero. I never did figure out why it happned, just that when I put it back to zero it rendered fine.
1) Your shadow bias is more than 0.0 (it is by default); setting this to 0.0 solves the problem.
2) Your secondary rays bias is more then 0.0. Again, setting it to 0.0 solves the problem.
Well, setting the secondary rays bias to 0 is the only thing that worked (vray shadow bias didn’t affect it at all). Thanks guys. I just hope this doesn’t introduce problems elsewhere in the model (its very very very big).
Yeah, I know was trying to make a joke. I actually do have red dots, and know what to look for to correct them, but its gonna take a while. Very big scene with a lot of mats.