What is the prob here..
Low on subdivs of my vraylight ?
It was set to 8.. .standard .. Guess so since the wall not cathching direct vraylight don’t have it..
Also.. it’s rendered out at 640x480 and took 31minutes on my 2.8 dual xeon. Not fast with the results I got..
Well I think it’s my vraylight.
Turned everything in plain white.
Rendering took 10minutes..
My vraylight was set at 20.. maybe a little to much ?
Vraylight ticks: ON, IGNORE LN, STORE WITH IM, SMOOTH SS
how the placement of the vraylight? sometimes that noise can happen if its intersecting geometry. I remember someone else having a somewhat similiar problem.
I did a rerender putting my vraylight like you said.
and got 4:40 rendertime in white..
Black spots appear so I will do a rerender with interpolation samples in IR set to 40..
with those real black spots that could be caused by intersecting geometry, try changing the " secondary rays bias" under global switches to around 0.01 or 0.001
Mabee a little off here :roll: … sorry in advance
I got that kind of result whenever my min rate and max rate are too far appart on a final rendering.
you are set at -5, 0,
If you want to keep it max 0, start no further away than -2…
I don’t know if that is a rule of anykind, but I noticed I got better result when I have no more than 4 passes..
Smooth surface shadow and generate caustics (don’t have them on in my vray render settings) is this a huge chunk of the total rendertime do you think? Don’t have time to rerender now but would be a great tip though.. how much % ?
Blotches is indeed a lack of light or subdivs.. in my case subdivs..
The materials I also know and are all new vray materials.
Thx !!
Did my final renderings at 2400x1800 and resized them here..
i have this strange black line from sink to sink.. couldn’t think of what it would be.. ?
Well It’s an imported solid (acad 2k5) in which I did a boolean operation of 2 extruded polylines. Would it be better to boolean the regions first and extrude then ?
Natty you mean the material subdivs ? Or object → surface properties → subdivision presets HIGH ? Don’t know if this is correct ?
Have a look @ this file .. its 2 ellipses in a rectangle … select the rectangle then add the ellipses to it through Edit spline …then extrude.. so much cleaner and not thousands of lines all over the place.