WIP - Bedroom

Some work in progress. Can anyone help me make the quilt look more realistic? Looks too smooth to me. :frowning:

I still have bits & pieces to add to give it some life, and make the rug look better… when I get the time!! :smile:

Any other critique very welcome.

Cheers!

Zap

use simcloth on the blanket. it looks like the gravity is very low in the room :))

i second the simCloth suggestion…and mabye a slight noise+stiching bumpmap.

I used simcloth to do the quilt. :frowning: Guess I’ll try removing the smooth option.

Anyone know where I can get a stitch bump map. Couldn’t find one anywhere!

Zap

well if you used sim cloth i would say the problem isnt with the smooth modifier, but with what point along the animation the mesh is, it looks like its still in the process of settling.

Maybe it helps, if you increase the subdivis or lowering the interpretation samples to get a sharper GI…

marc

a vray light in the windows may help illuminate the scene more naturally

reduce the stiffness of your simcloth modifier so it fits your matras better.

Well, here’s the latest render. What do you think? :smile:

Zap

it looks very unsharp

you got some strange shadows going on … the handles look strange on the wardrobe.

Tanveer - My images all seem to end up this way, but I can’t figure out why. Any suggestions?

Natty - I thought the shadows look fine given the direction the light enters the room… :frowning:

which aa filter do you use?

Is it just me or does that bed look extremely long, especially if compared with the size of the Cupboards and the hieght of the roof. Maybe its a basketballers house :slight_smile:

Usually a grown man will be about a foot or so shorter than the actual bed, so the bed can always easily stand up on its end without hitting the roof. That bed would stick a good 3 feet thru the roof by the looks of things.

Mind you looking at it again, it could just be the camera angle…great render tho.

flipside - I’m using the area AA filter (Size 1.5). Do you think I should use an alternative?

Da Force - Good point on the size of the bed. Mind you I’m tall so it would be perfect for me! :smile:

Area is reasonable on video work to smooth out a bit.. but for stills most people reccommend either the Catmull Rom (Sharper edges, *hard* to keep smooth AA with in animation) or Mitchell Natriavelli (good balance..)

Did yo utry another filter? I think there must be something else wrong, because the image is very blurry. Did you do any postprocessing maybe that messed up the image?

flipside

Tried another filter - Catmull Rom - which gave me this result. I much prefer it. What do you think?

Natty’s suggested using a skylight which I’ll do over the weekend and post it next week.

Zap :smile:

That’s a lot better, the rest of the blurriness is caused by jpg artifacts. Maybe save in a bit higher quality, look at the bottom text how distorted it looks.

flipside

as someone mentioned…the bed still looks long for the room size..and the floor pattern does’nt seem to really go well (some place on the left the tiles look square and some places as rectangles..maybe its cause of the perspective but you still need to balance it)…the lighting is nice but the composition is still missing something.

anyways keep up the good work mate

MrCAD