we are going to animate wire/cable in different situations, what are the best method of doing this? i’v tried reactor rope, but i cant get it to look like a wire, its too inconstant.. any advice? ![]()
i used to use simcloth for that
yup, tried that one too.. but the wire was floating a bit over the surface.. what did you do with that problem?
i cant remember the correct term but there is a collision distance spinner than you can drop a heck of alot just dont go to 0
I would make the cable a bit thinner to sim then add a push modifier to get it back to size. Using too small a threshold for the collision gap can cause sticking and make sim time longer.
thanks! will try simcloth between the feeding frenzy’s of the christmax.. ![]()