Hi all
I tried to render a scene only with a wire shader (cinema 4d = diffuse channel > plugins > corona > wire)
No matter which options I choose the result isn’t satifying. it seems, either option “world units” nor “pixels”, gives a constant thickness of the wire.
see attached pictures for comparison
I know it’s physically correct that the wire gets thinner (room depth).
But is there a possibility to have all wires in the same thickness (from front to back)?
@romullus: thx for your advice, I appreciate! but with or without DOF > the render result stays the same. @burnin: it seems there hasn’t been an investigation of the “problem” since december 2017…