this is a real life project unfinished i think its headed in the right direction what do u think?
Re: working progress
Looking good Chisel. I like the roof modeling and the rendition of the car. Looks awesome!
Mike
Re: working progress
Some of the materials looks like repetitive, but in general you are in the right direction! Make the size of the sun @ 10 for soft shadows.
Regards,
Stefan
Re: working progress
thanx for the coment and thanx for the advice stephan ill surely try it out hope to post the finished piece.
Re: working progress
Chisel,
Did you model this entirely in sketchup? If so, amazing work. I don’t know how it’s possible to model a door, or roof like that, except in 3ds or c4d. You’re the man.
Stefan,
How do I increase the size of the sun? I can’t seem to find any setting? I tried gamma, but that only goes up to 5. Thanks in advance!
Re: working progress
this it’s the path : Render Options/Environment/GI(Skylight)/M(here you should have “sky” as type)/General-Size multiplier. In fact this it’s my prior problem,because I like to use HDRI for lighting and background too, so I lose control over the size of the sun, so I have use only sketchup shadows, witch are hard edged.
Re: working progress
stephan i tried the soft shadows by increasing the size of the sun. but wat i noticed is that the softness of the shaddows is not characteristic of my location especially in the direct sunlight i’m used to seeing sharpe high contrast shaddows for that particular time of day.
earthmover thanks for your coments everthing was modeled by me in sketchup except the car and the door , the door is a high resolution image ;D.