Working Vray Matte Options

I think Phoenix should take vray’s object settings into account - especially the matte options.
Matte options are crucial when you work in a multi layer pipeline.

Also all the Max Rendering control things should work like cast/receive Shadows, visible to camera, etc.

Or is there another way to use Phoenix as a matte object?

yes, not all the options are supported, because the atmosphere objects are discriminated in max, and we have to add the support by hand.

I see…
Stop the discrimination of atmospherics in max!!!