Hi friends!
Anyone having any idea why the rendered output is different than the IR? I mean at least the Interactive Lightmix Pass, it’s darkened without denoising! Other passes look the same and chaotic.
Hello,
did you check the settings in the LightMix pass (= right-most tab in VFB, if you are not overriding your GI for example into some unwanted values)? Is it possible to send us the scene so we can take a look at it?
Thanks,
Jan