X-Ray effect: How can achieve something like this?

I’m trying to achieve something similar to this. Any idea how this can be done with V-Ray 6 ?

You can do something like this by working with a curvature shader and a custom falloff, layered together on both alpha and self illumination channel:

This is nice! Thanks! I’ll give it a try.

Can’t quite get it as you show on your exemple. Would you happen to have some kind of tutorial, or give eme a few more details on how to achieve this?

Thanks again

I would also like to know how to achieve this result in more detail, thank you.​

@it_refplus @craveiro

I’ll try to upload an example this evening

That would be excellent​, thanks.

I’ve recorded a video and I’m uploading it on YouTube, will post it soon.
Here is a preview:

@it_refplus @craveiro

Here is the video:

Thank you very much for your attention.​

Great work with the video-tutorial @sirio76 The result is amazing!

Thanks Viktor!

Great Tutorial as always! :slight_smile: I’m still a bit disappointed about the fact that vray doesn’t understands the custom gradation curves and tangents… just linear interpolates between the points. I would really like to see that we have full control over the falloff curves and remap nodes. It’s been in this half state for some time now. sorry for the rant