Z depth help!!!!!!

I am trying to render an animation using DOF, but I would like to comp it in using after effects. Can anyone tell me how to render out the z depth in a scene using vray’s g buffer?

Many thanks in advance

Chris Jackson
cj@arcad.co.nz
www.arcad.co.nz

As long as your not using a vray camera, just apply a grey standard material to everything, turn the lights off and use scanline.

should i use the scanline g buffer?

I would use the render elements :wink:

Hehe…see the other thread with the same topic :slight_smile: