Zdepth clipped

hi guys.
I am trying to take out a zdepth element that not clipped to 0-1. I tried to send also a render and Unchecked that box in the element setting but looks like it render with the same clipping 0-1. Any ides?

What is your goal for doing this? Helps me understand what solution you can use.If you render a 32bit zdepth there would be a lot of info right?

I don’t fully understand what the question is, and an example image would help. As a note, the distance values will determine if after a point “everything is white” or “everything is black” - changing the distance values for the near and far will adjust whether the image ever hits the max white/black limits or not.

To what bit depth are you rendering?