# \#clouds-sky

**URL:** https://forums.chaos.com/tag/clouds-sky/1152.md

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## [Clouds fly-through : strange overlay in the first seconds and "blocky" clouds in the closer areas](https://forums.chaos.com/t/clouds-fly-through-strange-overlay-in-the-first-seconds-and-blocky-clouds-in-the-closer-areas/95156)

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**Author:** [@Ambrozie](https://forums.chaos.com/u/Ambrozie)\
**Replies:** 13\
**Last updated:** [August 15, 2019, 12:39pm UTC](https://forums.chaos.com/t/clouds-fly-through-strange-overlay-in-the-first-seconds-and-blocky-clouds-in-the-closer-areas/95156 "2019-08-15T12:39:17Z")

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Hi all, I rendered this flythrough clouds with different render settings and cloud densities to find the look I wanted. I got rid of the flickering with brute force in reasonable render times, but I get this strange ove…

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## [Clouds in VRay](https://forums.chaos.com/t/clouds-in-vray/37495)

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**Author:** [@dmhokie](https://forums.chaos.com/u/dmhokie)\
**Replies:** 9\
**Last updated:** [June 10, 2011, 12:25pm UTC](https://forums.chaos.com/t/clouds-in-vray/37495 "2011-06-10T12:25:38Z")

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After searching around and not coming up with a very good answer to my question, I will try asking you guys. Does anyone know of a good way to create clouds and skies? I am trying to limit the amount of post-processing…
