# \#textutres

**URL:** https://forums.chaos.com/tag/textutres/7442.md

[Latest](https://forums.chaos.com/latest.md) · [Categories](https://forums.chaos.com/categories.md) · [Tags](https://forums.chaos.com/tags.md)

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## [Animated textures](https://forums.chaos.com/t/animated-textures/190617)

<div class="topic-metadata">

**Author:** [@AHA\_Migration](https://forums.chaos.com/u/AHA_Migration)\
**Replies:** 2\
**Last updated:** [June 30, 2026, 12:00am UTC](https://forums.chaos.com/t/animated-textures/190617 "2026-06-30T00:00:01Z")

</div>

Animated textures with a sequence of images only works in Vantage when you export the scene as a vrscene. If you do it directly from 3ds Max using the link, the animated textures do not work. Submitted on AHA Ideas by …

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## [Water Map Support](https://forums.chaos.com/t/water-map-support/190604)

<div class="topic-metadata">

**Author:** [@NRH1981](https://forums.chaos.com/u/NRH1981)\
**Replies:** 2\
**Last updated:** [June 16, 2026, 12:00am UTC](https://forums.chaos.com/t/water-map-support/190604 "2026-06-16T00:00:01Z")

</div>

Could Chaos add the Water Maps from Vray for SU to the supported maps list. For those of us who use Vantage through live link the animated water is not available and the procedural maps would be beneficial. Submitted o…

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## [V-ray Nmesh and scan material support](https://forums.chaos.com/t/v-ray-nmesh-and-scan-material-support/190605)

<div class="topic-metadata">

**Author:** [@AHA\_Migration](https://forums.chaos.com/u/AHA_Migration)\
**Replies:** 1\
**Last updated:** [April 23, 2026, 4:07am UTC](https://forums.chaos.com/t/v-ray-nmesh-and-scan-material-support/190605 "2026-04-23T04:07:57Z")

</div>

I am still waiting for V-ray Nmesh support. everytime if i want to do something on Vantage, I have to remove nmesh and add a different object. and I would like if you guys can add v-ray scan material for vantage. Submi…

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## [Support for VrayFastSSS2 and AlSurface SSS](https://forums.chaos.com/t/support-for-vrayfastsss2-and-alsurface-sss/190583)

<div class="topic-metadata">

**Author:** [@cam\_910](https://forums.chaos.com/u/cam_910)\
**Replies:** 1\
**Last updated:** [January 16, 2026, 6:10am UTC](https://forums.chaos.com/t/support-for-vrayfastsss2-and-alsurface-sss/190583 "2026-01-16T06:10:07Z")

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As the title says, please can you implement support for these two shaders? Support for VrayFastSSS2 and AlSurface SSS Submitted on AHA Ideas (VANTAGE-I-294).

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## [Support for dispersion](https://forums.chaos.com/t/support-for-dispersion/190580)

<div class="topic-metadata">

**Author:** [@oakcorp](https://forums.chaos.com/u/oakcorp)\
**Replies:** 1\
**Last updated:** [December 26, 2025, 8:05am UTC](https://forums.chaos.com/t/support-for-dispersion/190580 "2025-12-26T08:05:18Z")

</div>

We simply need support for dispersion. It is essential, especially for rendering jewelry such as diamonds. Submitted on AHA Ideas (VANTAGE-I-291).

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## [Watter surface as a shader material](https://forums.chaos.com/t/watter-surface-as-a-shader-material/190566)

<div class="topic-metadata">

**Author:** [@ronav](https://forums.chaos.com/u/ronav)\
**Replies:** 3\
**Last updated:** [November 5, 2025, 12:00am UTC](https://forums.chaos.com/t/watter-surface-as-a-shader-material/190566 "2025-11-05T00:00:01Z")

</div>

apply water surface as a shader on a custom surfaces Submitted on AHA Ideas (VANTAGE-I-278).

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## [Implement all things vray can do such dirt maps directly from dcc apps but in corona. Corona distance maps, corona triplanar, corona, randomizer](https://forums.chaos.com/t/implement-all-things-vray-can-do-such-dirt-maps-directly-from-dcc-apps-but-in-corona-corona-distance-maps-corona-triplanar-corona-randomizer/190564)

<div class="topic-metadata">

**Author:** [@ronav](https://forums.chaos.com/u/ronav)\
**Replies:** 1\
**Last updated:** [November 4, 2025, 9:50pm UTC](https://forums.chaos.com/t/implement-all-things-vray-can-do-such-dirt-maps-directly-from-dcc-apps-but-in-corona-corona-distance-maps-corona-triplanar-corona-randomizer/190564 "2025-11-04T21:50:15Z")

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We want total compatibility with corona and vantage to finally call it an ecosystem Submitted on AHA Ideas (VANTAGE-I-277).

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## [Clay Mode - Edges Off On Certain Ob](https://forums.chaos.com/t/clay-mode-edges-off-on-certain-ob/190552)

<div class="topic-metadata">

**Author:** [@dirkmyers](https://forums.chaos.com/u/dirkmyers)\
**Replies:** 1\
**Last updated:** [October 13, 2025, 2:28pm UTC](https://forums.chaos.com/t/clay-mode-edges-off-on-certain-ob/190552 "2025-10-13T14:28:57Z")

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Having the ability to disable edges on certain meshes would be beneficial when you have geometry that is complex. Submitted on AHA Ideas (VANTAGE-I-264).

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## [Corona slicer material support](https://forums.chaos.com/t/corona-slicer-material-support/190460)

<div class="topic-metadata">

**Author:** [@ronav](https://forums.chaos.com/u/ronav)\
**Replies:** 2\
**Last updated:** [October 8, 2025, 12:00am UTC](https://forums.chaos.com/t/corona-slicer-material-support/190460 "2025-10-08T00:00:01Z")

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Possibility of using slice material to avoid boolean operations in 3ds max Submitted on AHA Ideas (VANTAGE-I-180).

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## [3D Decals](https://forums.chaos.com/t/3d-decals/190430)

<div class="topic-metadata">

**Author:** [@anan\_vozak](https://forums.chaos.com/u/anan_vozak)\
**Replies:** 4\
**Last updated:** [September 22, 2025, 12:00am UTC](https://forums.chaos.com/t/3d-decals/190430 "2025-09-22T00:00:01Z")

</div>

It would be giga-helpful, to environment and hard surface creation if you add displacement or maybe even parallax occlusion mapping support to decals! Submitted on AHA Ideas (VANTAGE-I-154).

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## [Support for corona color correct](https://forums.chaos.com/t/support-for-corona-color-correct/190536)

<div class="topic-metadata">

**Author:** [@J-Tetris](https://forums.chaos.com/u/J-Tetris)\
**Replies:** 1\
**Last updated:** [September 5, 2025, 8:31am UTC](https://forums.chaos.com/t/support-for-corona-color-correct/190536 "2025-09-05T08:31:58Z")

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In our studio we use Corona color correct over almost all our materials to fine tune but once we go to Vantage the materials do not show. Only once we remove the color correct they are visible but obviously not with the …

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## [Support for OpenPBR](https://forums.chaos.com/t/support-for-openpbr/190524)

<div class="topic-metadata">

**Author:** [@Alexander.Atanasov](https://forums.chaos.com/u/Alexander.Atanasov)\
**Replies:** 1\
**Last updated:** [August 7, 2025, 7:08am UTC](https://forums.chaos.com/t/support-for-openpbr/190524 "2025-08-07T07:08:50Z")

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Adding support for OpenPBR materials will enable Vantage to properly render scenes created in V-Ray and USD scenes with MaterialX Submitted on AHA Ideas (VANTAGE-I-239).

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## [Procedural map support for Opacity](https://forums.chaos.com/t/procedural-map-support-for-opacity/190514)

<div class="topic-metadata">

**Author:** [@Alexander.Atanasov](https://forums.chaos.com/u/Alexander.Atanasov)\
**Replies:** 2\
**Last updated:** [July 30, 2025, 12:00am UTC](https://forums.chaos.com/t/procedural-map-support-for-opacity/190514 "2025-07-30T00:00:01Z")

</div>

Currently only bitmaps are supported for opacity in Vantage. Adding support for procedural textures such a noise, gradient, falloff, etc will enable achieving more complex results. Submitted on AHA Ideas (VANTAGE-I-231…

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## [Add support for TexOCIO](https://forums.chaos.com/t/add-support-for-texocio/190520)

<div class="topic-metadata">

**Author:** [@s.balabanov](https://forums.chaos.com/u/s.balabanov)\
**Replies:** 1\
**Last updated:** [July 29, 2025, 8:48am UTC](https://forums.chaos.com/t/add-support-for-texocio/190520 "2025-07-29T08:48:45Z")

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TexOCIO node do not appear to be supported, we use this quite a lot so it breaks quite a bunch of materials at the moment it felt like Submitted on AHA Ideas (VANTAGE-I-236).

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## [Corona mapping randomizer support](https://forums.chaos.com/t/corona-mapping-randomizer-support/190504)

<div class="topic-metadata">

**Author:** [@ronav](https://forums.chaos.com/u/ronav)\
**Replies:** 1\
**Last updated:** [June 27, 2025, 3:38pm UTC](https://forums.chaos.com/t/corona-mapping-randomizer-support/190504 "2025-06-27T15:38:28Z")

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The actual map does not work properly Submitted on AHA Ideas (VANTAGE-I-222).

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## [Chaos Scans Material Compatibility](https://forums.chaos.com/t/chaos-scans-material-compatibility/190501)

<div class="topic-metadata">

**Author:** [@brad\_zubrick](https://forums.chaos.com/u/brad_zubrick)\
**Replies:** 1\
**Last updated:** [June 19, 2025, 7:41pm UTC](https://forums.chaos.com/t/chaos-scans-material-compatibility/190501 "2025-06-19T19:41:53Z")

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With the arrival of the ArchViz Collection and now that the Chaos Scans library has been added to Cosmos, it would be nice if Chaos Scans materials could be utilized with Chaos Vantage. Submitted on AHA Ideas (VANTAGE-…

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## [VrayScan Material support](https://forums.chaos.com/t/vrayscan-material-support/190471)

<div class="topic-metadata">

**Author:** [@ddAMP](https://forums.chaos.com/u/ddAMP)\
**Replies:** 3\
**Last updated:** [June 13, 2025, 12:00am UTC](https://forums.chaos.com/t/vrayscan-material-support/190471 "2025-06-13T00:00:01Z")

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Would be great to have Vrayscans supported by Vantage Submitted on AHA Ideas (VANTAGE-I-191).

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## [Add Stochastic Flakes](https://forums.chaos.com/t/add-stochastic-flakes/190486)

<div class="topic-metadata">

**Author:** [@marieanne\_malkicduong](https://forums.chaos.com/u/marieanne_malkicduong)\
**Replies:** 1\
**Last updated:** [May 2, 2025, 5:29pm UTC](https://forums.chaos.com/t/add-stochastic-flakes/190486 "2025-05-02T17:29:14Z")

</div>

Would be great to have VRayStochasticFlakesMtl in Vantage Submitted on AHA Ideas (VANTAGE-I-204).

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## [Switch Material Live Link Vantage](https://forums.chaos.com/t/switch-material-live-link-vantage/190469)

<div class="topic-metadata">

**Author:** [@DCHA34](https://forums.chaos.com/u/DCHA34)\
**Replies:** 3\
**Last updated:** [April 30, 2025, 12:00am UTC](https://forums.chaos.com/t/switch-material-live-link-vantage/190469 "2025-04-30T00:00:01Z")

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Is it possible to make VRaySwitchMtl compatible with a 3DS Max LiveLink Vantage? According to the documentation, only material 0 is supported. This makes no sense to me. Thank you. Submitted on AHA Ideas (VANTAGE-I-1…

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## [Rendering support for tyflow color mapping nodes](https://forums.chaos.com/t/rendering-support-for-tyflow-color-mapping-nodes/190474)

<div class="topic-metadata">

**Author:** [@hqcdld](https://forums.chaos.com/u/hqcdld)\
**Replies:** 1\
**Last updated:** [April 18, 2025, 2:32pm UTC](https://forums.chaos.com/t/rendering-support-for-tyflow-color-mapping-nodes/190474 "2025-04-18T14:32:40Z")

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Support for tyflow color mapping nodes is very important Submitted on AHA Ideas (VANTAGE-I-194).

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## [Relink missing textures in exported scenes](https://forums.chaos.com/t/relink-missing-textures-in-exported-scenes/190445)

<div class="topic-metadata">

**Author:** [@marijana\_papic](https://forums.chaos.com/u/marijana_papic)\
**Replies:** 1\
**Last updated:** [February 6, 2025, 10:23am UTC](https://forums.chaos.com/t/relink-missing-textures-in-exported-scenes/190445 "2025-02-06T10:23:56Z")

</div>

When using exported vantage scenes please allow an option inside vantage to relink missing maps, similar to how you do that in 3Ds max by changing missing map paths. Submitted on AHA Ideas (VANTAGE-I-166).

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## [OSL map support (VANTAGE-I-160)](https://forums.chaos.com/t/osl-map-support-vantage-i-160/190437)

<div class="topic-metadata">

**Author:** [@hesam\_khoshvaght](https://forums.chaos.com/u/hesam_khoshvaght)\
**Replies:** 1\
**Last updated:** [January 13, 2025, 8:41am UTC](https://forums.chaos.com/t/osl-map-support-vantage-i-160/190437 "2025-01-13T08:41:51Z")

</div>

The time saved on rendering should not be wasted on modeling unnecessary details. please add this support. Submitted on AHA Ideas (VANTAGE-I-160).

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## [All Vray/Corona maps/material Support](https://forums.chaos.com/t/all-vray-corona-maps-material-support/190427)

<div class="topic-metadata">

**Author:** [@Mamun92](https://forums.chaos.com/u/Mamun92)\
**Replies:** 2\
**Last updated:** [December 9, 2024, 12:00am UTC](https://forums.chaos.com/t/all-vray-corona-maps-material-support/190427 "2024-12-09T00:00:01Z")

</div>

Most of the maps/material have issue or not supported on vantage from corona/vray Submitted on AHA Ideas (VANTAGE-I-151).

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## [Slider for every emissive material](https://forums.chaos.com/t/slider-for-every-emissive-material/190425)

<div class="topic-metadata">

**Author:** [@digital\_technologies](https://forums.chaos.com/u/digital_technologies)\
**Replies:** 1\
**Last updated:** [November 26, 2024, 3:32pm UTC](https://forums.chaos.com/t/slider-for-every-emissive-material/190425 "2024-11-26T15:32:43Z")

</div>

Very often we use multiple vray ligth materials , that we assign to objects. but we only have one slider to control , the emission - self illumination slider. With this slider you cannot have nice control over different …

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## [VRayEdgesTex support in opacity map](https://forums.chaos.com/t/vrayedgestex-support-in-opacity-map/190418)

<div class="topic-metadata">

**Author:** [@sassom](https://forums.chaos.com/u/sassom)\
**Replies:** 6\
**Last updated:** [November 25, 2024, 12:00am UTC](https://forums.chaos.com/t/vrayedgestex-support-in-opacity-map/190418 "2024-11-25T00:00:01Z")

</div>

VRayEdgesTex support in opacity map would be useful to produce wireframe effect. Submitted on AHA Ideas (VANTAGE-I-143).

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## [Support for Physical Material (VANTAGE-I-145)](https://forums.chaos.com/t/support-for-physical-material-vantage-i-145/190421)

<div class="topic-metadata">

**Author:** [@sassom](https://forums.chaos.com/u/sassom)\
**Replies:** 1\
**Last updated:** [November 15, 2024, 4:50pm UTC](https://forums.chaos.com/t/support-for-physical-material-vantage-i-145/190421 "2024-11-15T16:50:43Z")

</div>

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret…

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## [UDIM support](https://forums.chaos.com/t/udim-support/190410)

<div class="topic-metadata">

**Author:** [@brian\_henry](https://forums.chaos.com/u/brian_henry)\
**Replies:** 2\
**Last updated:** [November 6, 2024, 12:00am UTC](https://forums.chaos.com/t/udim-support/190410 "2024-11-06T00:00:01Z")

</div>

Objects with UDIMS come into vantage black and are not mapped correctly. Would be great if that didn’t happen. Submitted on AHA Ideas (VANTAGE-I-137).

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## [Button that scales, rotates moves just textures](https://forums.chaos.com/t/button-that-scales-rotates-moves-just-textures/190388)

<div class="topic-metadata">

**Author:** [@digital\_technologies](https://forums.chaos.com/u/digital_technologies)\
**Replies:** 1\
**Last updated:** [October 14, 2024, 1:18pm UTC](https://forums.chaos.com/t/button-that-scales-rotates-moves-just-textures/190388 "2024-10-14T13:18:12Z")

</div>

The same way you have a button that selects pivot and then you can just rotate , move or scale pivot when this button is on, it would be extemely helpful if you could click a button and then move ,rotate and SCALE the te…

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## [Camera Map Per Pixel](https://forums.chaos.com/t/camera-map-per-pixel/190379)

<div class="topic-metadata">

**Author:** [@christian\_wauben](https://forums.chaos.com/u/christian_wauben)\
**Replies:** 7\
**Last updated:** [September 30, 2024, 12:00am UTC](https://forums.chaos.com/t/camera-map-per-pixel/190379 "2024-09-30T00:00:01Z")

</div>

We use Camera Map Per Pixel a lot when we add 3D products to an AI generated image. Bij adding this to a curved backplane we can render the product into the AI generated image with schadows and reflections. Submitted o…

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## [If possible, please add vray distance](https://forums.chaos.com/t/if-possible-please-add-vray-distance/190375)

<div class="topic-metadata">

**Author:** [@AHA\_Migration](https://forums.chaos.com/u/AHA_Migration)\
**Replies:** 1\
**Last updated:** [September 13, 2024, 1:47am UTC](https://forums.chaos.com/t/if-possible-please-add-vray-distance/190375 "2024-09-13T01:47:53Z")

</div>

I’m having trouble creating tire tracks in my scenes without vray distance Submitted on AHA Ideas by Huy Hoàng (VANTAGE-I-109).

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