# \#vrayenvironmentfog

**URL:** https://forums.chaos.com/tag/vrayenvironmentfog/499.md

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## [Max. distance VrayEnvironmentFog?](https://forums.chaos.com/t/max-distance-vrayenvironmentfog/62645)

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**Author:** [@dean\_dmoo](https://forums.chaos.com/u/dean_dmoo)\
**Replies:** 7\
**Last updated:** [March 14, 2017, 1:05pm UTC](https://forums.chaos.com/t/max-distance-vrayenvironmentfog/62645 "2017-03-14T13:05:49Z")

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Hi, I’m looking at using a general vrayenvironmentfog to give our scenes some 3d fog effect/distance effect at a closer range. Up till now we used box gizmo’s to end the scenes. (We use hdri’s as I was thinking of using…

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## [VRayEnvironmentFog Texture Lights Severe Noise](https://forums.chaos.com/t/vrayenvironmentfog-texture-lights-severe-noise/58988)

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**Author:** [@White\_Wizard](https://forums.chaos.com/u/White_Wizard)\
**Replies:** 2\
**Last updated:** [June 23, 2016, 4:33pm UTC](https://forums.chaos.com/t/vrayenvironmentfog-texture-lights-severe-noise/58988 "2016-06-23T16:33:25Z")

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I’ve noticed that texture lights such as vraylightmtl but also vraylight spheres and similar cause a dramatic increase in fog noise that is virtually impossible to clean up. I’ve since replaced all of these lights with s…

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## [Problem with VRayEnvironmentFog](https://forums.chaos.com/t/problem-with-vrayenvironmentfog/56565)

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**Author:** [@Galmarga](https://forums.chaos.com/u/Galmarga)\
**Replies:** 1\
**Last updated:** [January 6, 2016, 8:36am UTC](https://forums.chaos.com/t/problem-with-vrayenvironmentfog/56565 "2016-01-06T08:36:54Z")

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Hay i use with VRayEnvironmentFog, and when i make scale to Model and props on my location i lost the fog When i work on smell object this work i use with this tutorial http://www.cgmeetup.net/home/maya-and-vray-envi…

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## [render region autoscale causing blank buckets when rendering VRayEnvironmentFog](https://forums.chaos.com/t/render-region-autoscale-causing-blank-buckets-when-rendering-vrayenvironmentfog/54698)

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**Author:** [@mojofutbol](https://forums.chaos.com/u/mojofutbol)\
**Replies:** 1\
**Last updated:** [July 28, 2015, 8:48am UTC](https://forums.chaos.com/t/render-region-autoscale-causing-blank-buckets-when-rendering-vrayenvironmentfog/54698 "2015-07-28T08:48:21Z")

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I’ve been rendering a VRayEnvironmentFog scene with one vray rect light using the directional parameter. I noticed that the more I increased the directional parameter towards 1, the more black buckets I would get. Afte…

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## [VRay Volumetric Fog](https://forums.chaos.com/t/vray-volumetric-fog/54229)

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**Author:** [@joelly3d](https://forums.chaos.com/u/joelly3d)\
**Replies:** 4\
**Last updated:** [June 18, 2015, 3:11pm UTC](https://forums.chaos.com/t/vray-volumetric-fog/54229 "2015-06-18T15:11:51Z")

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I have an object being used as a volumetric fog gizmo and I cannot get the fog color or density to be mapped to a gradient. Expected behavior would be that it would inherit the texture from the source object. I realize…

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## [Falloff radius in VRayEnvFog not work with inner meshes](https://forums.chaos.com/t/falloff-radius-in-vrayenvfog-not-work-with-inner-meshes/54115)

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**Author:** [@l\_yuriki](https://forums.chaos.com/u/l_yuriki)\
**Replies:** 14\
**Last updated:** [June 10, 2015, 3:52pm UTC](https://forums.chaos.com/t/falloff-radius-in-vrayenvfog-not-work-with-inner-meshes/54115 "2015-06-10T15:52:41Z")

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Hi I have one editable poly object. It’s sphere inside box. I use this object as gizmo for VRayEnvFog with some “gizmo falloff radius”. But “gizmo falloff radius” only work for box. There is no soft edges for sphere in…

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## [VRayEnvironmentFog (VEF)](https://forums.chaos.com/t/vrayenvironmentfog-vef/43069)

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**Author:** [@Dana\_Arts](https://forums.chaos.com/u/Dana_Arts)\
**Replies:** 1\
**Last updated:** [October 26, 2012, 2:36pm UTC](https://forums.chaos.com/t/vrayenvironmentfog-vef/43069 "2012-10-26T14:36:24Z")

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Does anyone know if V-ray will have the environment fog or clouds in V-ray for Rhino like it is for 3dsMax? Would love to play with it when rendering in v-ray for Rhino.

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## [New Blur Promo for Firefly using Vray](https://forums.chaos.com/t/new-blur-promo-for-firefly-using-vray/25740)

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**Author:** [@GatesB](https://forums.chaos.com/u/GatesB)\
**Replies:** 3\
**Last updated:** [October 29, 2010, 4:06pm UTC](https://forums.chaos.com/t/new-blur-promo-for-firefly-using-vray/25740 "2010-10-29T16:06:55Z")

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For me the highlight is the VrayEnvironmentFog usage. It just looks good IMO. Story http://features.cgsociety.org/story\\\_custom.php?story\\\_id=5921 YouTube Video -GatesB-

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## [Maya 2011 - VRayEnvironmentFog](https://forums.chaos.com/t/maya-2011-vrayenvironmentfog/24328)

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**Author:** [@Brendon\_Morfitt](https://forums.chaos.com/u/Brendon_Morfitt)\
**Replies:** 2\
**Last updated:** [June 10, 2010, 6:39pm UTC](https://forums.chaos.com/t/maya-2011-vrayenvironmentfog/24328 "2010-06-10T18:39:25Z")

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the ‘fog density’ flag appears to have no effect in the VRayEnvironmentFog node. I am rendering with VRay Physical Camera and VRay Sun/Sky \[2010/Jun/9|11:19:29\] V-Ray: V-Ray for Maya version 1.50.00 from May 17 2010, 09…

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## [pf source as VRayEnvironmentFog gizmo?](https://forums.chaos.com/t/pf-source-as-vrayenvironmentfog-gizmo/23741)

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**Author:** [@Brendan\_Coyle](https://forums.chaos.com/u/Brendan_Coyle)\
**Replies:** 7\
**Last updated:** [April 16, 2010, 4:14pm UTC](https://forums.chaos.com/t/pf-source-as-vrayenvironmentfog-gizmo/23741 "2010-04-16T16:14:46Z")

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Is it possible to have the VRayEnvironmentFog render within moving particles? I see I’m not able to pick the PF Source as the Gizmo, maybe there’s another way?
