pixeltrain
Helge Maus delivers with his company pixeltrain | 3D | VFX | animation in-house training, workshops and online-coaching for the 3D & VFX industry. He enables you to master professional production techniques with the following tools:
sideFX Houdini FX | Maya | Blender 3D
3D & VFX Compositing
Foundry NUKE
Motion Design, FUI & HUDs
sideFX Houdini FX | Fusion Studio
VFX & Simulation, Terrains, Oceans, Crowds
sideFX Houdini FX
Character & Animation Workflow
sideFX Houdini FX | Maya | Blender
Real-time Visualization, VR, AR & Real-time Filmmaking
UE 4 | Unity
Photorealistisches & NPR Rendering
Chaosgroup V-RAY for Houdini FX | Pixar RenderMan for Houdini FX | Arnold
Texturing
Mari | Substance Painter | ZBrush
Editing, Postproduction, Color Correction, Audio Post, Finishing
Blackmagic Design DaVinci Resolve Studio (incl. Fusion & Fairlight)
It’s not about the training of “tools”, but their practical application in professional workflows.
Take advantage of our efficient integration of know-how in the areas of training, consulting or production.
Helge Maus has worked a couple of years as a freelancer for Adobe Systems, was a Maxon Lead Instructor for Cinema 4D and also beta tester for Maya, Cinema 4D, AfterEffects and Arnold.
His clients are mostly from the VFX, Postproduction, MotionGraphics, Broadcast, Automotive & Architecture industry.
He has worked with clients such as Jura, Vitra, Mackevision, eder GmbH, Hugo Boss, Jung-von-Matt, Pirates ´n Paradise, redseven Entertainment, ProSiebenSat.1, SKY Deutschland, NDR, rbb, Sony DADC, Intel and many more international companies.
Find more information on pixeltrain.net
LinkedIn: https://www.linkedin.com/in/pixeltrain/
YouTube: https://www.youtube.com/pixeltrain3DVFXTrainings
VIMEO: vimeo.com/pixeltrain
ArtStation: https://www.artstation.com/pixeltrain