pixeltrain

pixeltrain

Helge Maus delivers with his company pixeltrain | 3D | VFX | animation in-house training, workshops and online-coaching for the 3D & VFX industry. He enables you to master professional production techniques with the following tools:

sideFX Houdini FX | Maya | Blender 3D

3D & VFX Compositing

Foundry NUKE

Motion Design, FUI & HUDs

sideFX Houdini FX | Fusion Studio

VFX & Simulation, Terrains, Oceans, Crowds

sideFX Houdini FX

Character & Animation Workflow

sideFX Houdini FX | Maya | Blender

Real-time Visualization, VR, AR & Real-time Filmmaking

UE 4 | Unity

Photorealistisches & NPR Rendering

Chaosgroup V-RAY for Houdini FX | Pixar RenderMan for Houdini FX | Arnold

Texturing

Mari | Substance Painter | ZBrush

Editing, Postproduction, Color Correction, Audio Post, Finishing

Blackmagic Design DaVinci Resolve Studio (incl. Fusion & Fairlight)

It’s not about the training of “tools”, but their practical application in professional workflows.
Take advantage of our efficient integration of know-how in the areas of training, consulting or production.

Helge Maus has worked a couple of years as a freelancer for Adobe Systems, was a Maxon Lead Instructor for Cinema 4D and also beta tester for Maya, Cinema 4D, AfterEffects and Arnold.
His clients are mostly from the VFX, Postproduction, MotionGraphics, Broadcast, Automotive & Architecture industry.

He has worked with clients such as Jura, Vitra, Mackevision, eder GmbH, Hugo Boss, Jung-von-Matt, Pirates ´n Paradise, redseven Entertainment, ProSiebenSat.1, SKY Deutschland, NDR, rbb, Sony DADC, Intel and many more international companies.

Find more information on pixeltrain.net
LinkedIn: https://www.linkedin.com/in/pixeltrain/
YouTube: https://www.youtube.com/pixeltrain3DVFXTrainings
VIMEO: vimeo.com/pixeltrain
ArtStation: https://www.artstation.com/pixeltrain